The Modern adventure style is completed. The modern adventure style is a mix between severals kind of interfaces used by some of the latest adventure games.
The philosophy behind this system is one click for everything without actions panel. A very similar to Scumm dialog system with some esthetic differences. And the inventory at the bottom along with a box to display scene and inventory information.
The mouse pointer also is used to give feedback to the player of the current action to be performed which depends on the context.
A new demo was added to the Demos section.

I will be taking a break from the WAK development until June 1. I want to enter to a mashups contest organized by ADVA. I want to cross the graphics adventures with some other gameplay that I have in mind.
After the contest I’ll prepare the new WAK beta release and make bug fixing.