First release
Monday, February 16th, 2009Although there are tons of features pending to be implemented in WAK. I decided to make a pre-alpha release.
The SCUMM adventure style is fully implemented in this release. The following is a list of some features supported:
- A Tool for manage resources of the WAK project (ResGen).
- Character’s display entity separated from the logic character.
- Dialog systems fully implemented independent from the adventure style.
- Custom config files for the SCUMM style. (Gui, Dialogs and Inventory).
- Built-in localization for English and Spanish for the common interface text, like actions names and other common messages in the GUI and dialogs.
- Scenes implemented at 90 % the scenes supports Pathfinding, Scene Items, Walkbehind objects, Debug mode for scene edition, GateSpots .
- Inventory system implemented independent from the adventure style.
You can find the release in the download section here.