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	<title>Web Adventure Kit</title>
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	<link>http://www.web-adventure-kit.com</link>
	<description>Graphic adventure development kit for flash.</description>
	<lastBuildDate>Fri, 15 Apr 2011 15:18:38 +0000</lastBuildDate>
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		<item>
		<title>The Project</title>
		<link>http://www.web-adventure-kit.com/2009/02/hello-world/</link>
		<comments>http://www.web-adventure-kit.com/2009/02/hello-world/#comments</comments>
		<pubDate>Sat, 14 Feb 2009 23:03:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Project]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=1</guid>
		<description><![CDATA[Web Adventure Kit or WAK. Is an open source development kit for the creation of Point &#38; Click web adventures in flash. WAK is a framework plus a suit of external tools to help in the creation of different types of graphic adventures. WAK will support the following adventure styles: SCUMM or LucasArt style (Like [...]]]></description>
			<content:encoded><![CDATA[<div class="announcement_post"><p>Web Adventure Kit or WAK. Is an open source development kit for the creation of Point &amp; Click web adventures in flash. WAK is a framework plus a suit of external tools to help in the creation of different types of graphic adventures.</p>
<p><span id="more-1"></span><br />
WAK will support the following adventure styles:</p>
<ul>
<li>SCUMM or LucasArt style (Like Monkey island VGA or Monkey Island 2).</li>
<li>SCI or Sierra style (Like King&#8217;s Quests or Gabriel Knight).</li>
<li>And a modern adventure style, One click for everything plus the always visible inventory.</li>
</ul>
<p>If you have any doubt about the project please don&#8217;t hesitate in write me an email at <img class="alignnone size-full wp-image-5" title="mat" src="http://www.web-adventure-kit.com/wp-content/uploads/2009/02/mat.png" alt="mat" width="180" height="17" /> .<br />
The project is open to suggestions, criticism, feature requests, etc.</p>
</div>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Coming back</title>
		<link>http://www.web-adventure-kit.com/2011/04/coming-back/</link>
		<comments>http://www.web-adventure-kit.com/2011/04/coming-back/#comments</comments>
		<pubDate>Fri, 01 Apr 2011 02:23:30 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=97</guid>
		<description><![CDATA[After a long period away from this project. I&#8217;ve decided come back to it and continue developing and documenting this project. Stay tuned, more news and updates coming soon.]]></description>
			<content:encoded><![CDATA[<p>After a long period away from this project. I&#8217;ve decided come back to it and continue developing and documenting this project. Stay tuned, more news and updates coming soon.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Update</title>
		<link>http://www.web-adventure-kit.com/2009/10/update-4/</link>
		<comments>http://www.web-adventure-kit.com/2009/10/update-4/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 02:55:05 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Project]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=89</guid>
		<description><![CDATA[I&#8217;ve been away for a while preparing my new computer and thinking on what to do next. My last updates before switch computer was a fix sent by Mario Pozzo (Thank you) and a bug fix about some file missing in the skeleton project where if you change to &#8220;modern&#8221; adventure system you got several [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been away for a while preparing my new computer and thinking on what to do next. My last updates before switch computer was a fix sent by Mario Pozzo (Thank you) and a bug fix about some file missing in the skeleton project where if you change to &#8220;modern&#8221; adventure system you got several errors about missing settings files.</p>
<p>The big last change is that now you have runtime loading of assets between scenes inside the game, now from the Resource Manager you can change if an asset is embed or runtime loaded. If it is loaded in runtime you must enter a Load group or Scene id and the asset will be loaded before entering into that scene.</p>
<p>All changes are available in SVN under the revision 201.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Beta Released</title>
		<link>http://www.web-adventure-kit.com/2009/07/beta-released/</link>
		<comments>http://www.web-adventure-kit.com/2009/07/beta-released/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 10:08:35 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=87</guid>
		<description><![CDATA[Web Adventure Kit goes Beta! The basic needed documentation needed to use it was added to the wiki and the bugs found while developing Pictomancer were fixed. You can download the latest version here.]]></description>
			<content:encoded><![CDATA[<p>Web Adventure Kit goes Beta!</p>
<p>The basic needed documentation needed to use it was added to the wiki and the bugs found while developing Pictomancer were fixed.</p>
<p>You can download the latest version <a href="http://www.web-adventure-kit.com/misc/release/wak_release_0.0.6.zip">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pictomancer won CODEAR!</title>
		<link>http://www.web-adventure-kit.com/2009/07/pictomancer-won-codear/</link>
		<comments>http://www.web-adventure-kit.com/2009/07/pictomancer-won-codear/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 08:43:21 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=83</guid>
		<description><![CDATA[I am glad to announce that Pictomancer won the CODEAR mashup edition . Thanks to everyone who voted my game.]]></description>
			<content:encoded><![CDATA[<p>I am glad to announce that Pictomancer won the CODEAR mashup edition <img src='http://www.web-adventure-kit.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  . Thanks to everyone who voted my game.</p>
<p style="text-align: center;"><img class="size-full wp-image-74 aligncenter" title="pictosnap" src="http://www.web-adventure-kit.com/wp-content/uploads/2009/06/pictosnap.png" alt="pictosnap" width="287" height="193" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Update</title>
		<link>http://www.web-adventure-kit.com/2009/07/update-3/</link>
		<comments>http://www.web-adventure-kit.com/2009/07/update-3/#comments</comments>
		<pubDate>Sat, 04 Jul 2009 21:42:53 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=80</guid>
		<description><![CDATA[I&#8217;ve been working a lot in bug fixing discovered while I was developing Pictomancer, and I was sick for a while. This are some of the bugs that I fixed. Sometimes the character&#8217;s display disapear of the screen when you stress it by clicking a lot. The Entry topic of the dialogs now has an [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working a lot in bug fixing discovered while I was developing Pictomancer, and I was sick for a while. This are some of the bugs that I fixed.</p>
<ul>
<li>Sometimes the character&#8217;s display disapear of the screen when you stress it by clicking a lot.</li>
<li>The Entry topic of the dialogs now has an only once flag so the first words exchanged between characters are said once.</li>
<li>The Character&#8217;s display now can has no animation assigned to certain behavior.</li>
<li>The scene items now can has multiple views or DisplayObjects assigned to a state.</li>
<li>The demos now has a preloader.</li>
</ul>
<p>I have 22 pending bugs and issues to reach the Beta.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Update</title>
		<link>http://www.web-adventure-kit.com/2009/06/update-2/</link>
		<comments>http://www.web-adventure-kit.com/2009/06/update-2/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 00:10:13 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=76</guid>
		<description><![CDATA[Sorry for the silence, I took a week of break from coding WAK since the last semi-crunch for my entry for CODEAR . I made an english version that you can check here. I have to say that the WAK grew a lot after using it in a real mini project. A lot of bugs [...]]]></description>
			<content:encoded><![CDATA[<p>Sorry for the silence, I took a week of break from coding WAK since the last semi-crunch for my entry for CODEAR . I made an english version that you can check <a href="http://www.web-adventure-kit.com/misc/codear2/en">here</a>.</p>
<p>I have to say that the WAK grew a lot after using it in a real mini project. A lot of bugs were detected and a lot of improvements were discovered. And these fixes and improvements will be included in the coming soon beta.</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Extension</title>
		<link>http://www.web-adventure-kit.com/2009/06/extension/</link>
		<comments>http://www.web-adventure-kit.com/2009/06/extension/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 09:18:52 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=73</guid>
		<description><![CDATA[The CODEAR contest (www.adva.com.ar) was extended until next Monday 8 . So I will be busy on my entry until then. You can check my progress here. It is in spanish.]]></description>
			<content:encoded><![CDATA[<p>The CODEAR contest (www.adva.com.ar) was extended until next Monday 8 . So I will be busy on my entry until then. You can check my progress <a href="http://www.web-adventure-kit.com/misc/codear2">here</a>. It is in spanish.</p>
<p><a href="http://www.web-adventure-kit.com/misc/codear2"><img class="aligncenter size-full wp-image-74" title="pictosnap" src="http://www.web-adventure-kit.com/wp-content/uploads/2009/06/pictosnap.png" alt="pictosnap" width="287" height="193" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Update</title>
		<link>http://www.web-adventure-kit.com/2009/05/update/</link>
		<comments>http://www.web-adventure-kit.com/2009/05/update/#comments</comments>
		<pubDate>Mon, 11 May 2009 11:56:47 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[WAK Sci]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=69</guid>
		<description><![CDATA[The Modern adventure style is completed. The modern adventure style is a mix between severals kind of interfaces used by some of the latest adventure games. The philosophy behind this system is one click for everything without actions panel. A very similar to Scumm dialog system with some esthetic differences. And the inventory at the [...]]]></description>
			<content:encoded><![CDATA[<p>The Modern adventure style is completed. The modern adventure style is a mix between severals kind of interfaces used by some of the latest adventure games.</p>
<p>The philosophy behind this system is one click for everything without actions panel. A very similar to Scumm dialog system with some esthetic differences. And the inventory at the bottom along with a box to display scene and inventory information.</p>
<p>The mouse pointer also is used to give feedback to the player of the current action to be performed which depends on the context.</p>
<p>A new demo was added to the Demos section.</p>
<p><a href="http://www.web-adventure-kit.com/misc/demos/devtest3/"><img class="aligncenter size-medium wp-image-59" title="devtestdemo2b" src="http://www.web-adventure-kit.com/wp-content/uploads/2009/04/devtestdemo2b-300x199.png" alt="devtestdemo2b" width="300" height="199" /></a></p>
<p>I will be taking a break from the WAK development until June 1. I want to enter to a mashups contest organized by <a href="http://www.adva.com.ar/">ADVA</a>. I want to cross the graphics adventures with some other gameplay that I have in mind.</p>
<p>After the contest I&#8217;ll prepare the new WAK beta release and make bug fixing.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New Release 0.0.3</title>
		<link>http://www.web-adventure-kit.com/2009/04/new-release-003/</link>
		<comments>http://www.web-adventure-kit.com/2009/04/new-release-003/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 11:26:29 +0000</pubDate>
		<dc:creator>Marting</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.web-adventure-kit.com/?p=65</guid>
		<description><![CDATA[I made a new release which includes the SCI&#8217;s Sierra adventure style. Some features of this release are: SCI(Sierra) adventure GUI fully customizable. SCI Inventory system. You can add any actions button inside the Inventory window. SCI Dialog system including animated portraits when a character is speaking. A topic based dialog menu. You can download [...]]]></description>
			<content:encoded><![CDATA[<p>I made a new release which includes the SCI&#8217;s Sierra adventure style. Some features of this release are:</p>
<ul>
<li>SCI(Sierra) adventure GUI fully customizable.</li>
<li>SCI Inventory system.</li>
<li>You can add any actions button inside the Inventory window.</li>
<li>SCI Dialog system including animated portraits when a character is speaking.</li>
<li>A topic based dialog menu.</li>
</ul>
<p>You can download the release <a href="http://www.web-adventure-kit.com/misc/release/wak_release_0.0.3.zip">here</a>.</p>
]]></content:encoded>
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