Packageorg.wak.gui.events
Classpublic class GuiEvent
InheritanceGuiEvent Inheritance flash.events.Event



Public Properties
 PropertyDefined by
  buttonId : String
[read-only]
GuiEvent
  inventoryItem : InventoryItem
[read-only]
GuiEvent
Public Methods
 MethodDefined by
  
GuiEvent(type:String, pButtonId:String = "", pInventoryItem:InventoryItem = null, bubbles:Boolean = false, cancelable:Boolean = false)
GuiEvent
Public Constants
 ConstantDefined by
  ACTION_SELECTED : String = "action_selected"
[static]
GuiEvent
  INVENTORY_CLOSED : String = "inventory_closed"
[static]
GuiEvent
  INVENTORY_ITEM_OUT : String = "inventory_item_out"
[static]
GuiEvent
  INVENTORY_ITEM_OVER : String = "inventory_item_over"
[static]
GuiEvent
  INVENTORY_ITEM_SELECTED : String = "inventory_item_selected"
[static]
GuiEvent
Property detail
buttonIdproperty
buttonId:String  [read-only]Implementation
    public function get buttonId():String
inventoryItemproperty 
inventoryItem:InventoryItem  [read-only]Implementation
    public function get inventoryItem():InventoryItem
Constructor detail
GuiEvent()constructor
public function GuiEvent(type:String, pButtonId:String = "", pInventoryItem:InventoryItem = null, bubbles:Boolean = false, cancelable:Boolean = false)Parameters
type:String
 
pButtonId:String (default = "")
 
pInventoryItem:InventoryItem (default = null)
 
bubbles:Boolean (default = false)
 
cancelable:Boolean (default = false)
Constant detail
ACTION_SELECTEDconstant
public static const ACTION_SELECTED:String = "action_selected"
INVENTORY_CLOSEDconstant 
public static const INVENTORY_CLOSED:String = "inventory_closed"
INVENTORY_ITEM_OUTconstant 
public static const INVENTORY_ITEM_OUT:String = "inventory_item_out"
INVENTORY_ITEM_OVERconstant 
public static const INVENTORY_ITEM_OVER:String = "inventory_item_over"
INVENTORY_ITEM_SELECTEDconstant 
public static const INVENTORY_ITEM_SELECTED:String = "inventory_item_selected"