| Package | org.wak.scene |
| Class | public class GateSpot |
| Inheritance | GateSpot flash.display.Sprite |
| Implements | ISceneInteractable |
| Property | Defined by | ||
|---|---|---|---|
| baseline : int [read-only]
| GateSpot | ||
| defaultAction : String [read-only]
| GateSpot | ||
| description : String [read-only]
| GateSpot | ||
| destinationSceneId : String [read-only]
the Scene id where the player will go if he/she step on
the GateSpot.
| GateSpot | ||
| displayObject : DisplayObject [read-only]
| GateSpot | ||
| enabled : Boolean
Enabled flag of the GateSpot, allow or disallow the jump of the player.
| GateSpot | ||
| gatespotId : String [read-only]
Optional GateSpot id.
| GateSpot | ||
| interactableId : String [read-only]
| GateSpot | ||
| interactionBehaviour : String [read-only]
| GateSpot | ||
| interactionName : String [read-only]
| GateSpot | ||
| interactionPointX : Number [read-only]
| GateSpot | ||
| interactionPointY : Number [read-only]
| GateSpot | ||
| sceneId : String [read-only]
| GateSpot | ||
| unitaryUse : Boolean [read-only]
| GateSpot | ||
| Method | Defined by | ||
|---|---|---|---|
|
GateSpot(pDef:IGateSpotDefinition)
| GateSpot | ||
| baseline | property |
baseline:int [read-only]Implementation
public function get baseline():int
| defaultAction | property |
defaultAction:String [read-only]Implementation
public function get defaultAction():String
| description | property |
description:String [read-only]Implementation
public function get description():String
| destinationSceneId | property |
destinationSceneId:String [read-only]the Scene id where the player will go if he/she step on the GateSpot.
Implementation public function get destinationSceneId():String
| displayObject | property |
displayObject:DisplayObject [read-only]Implementation
public function get displayObject():DisplayObject
| enabled | property |
enabled:Boolean [read-write]Enabled flag of the GateSpot, allow or disallow the jump of the player. If this is disabled, it only works as receiving spot on the scene when the player jumps from another scene.
Implementation public function get enabled():Boolean
public function set enabled(value:Boolean):void
| gatespotId | property |
gatespotId:String [read-only]Optional GateSpot id.
Implementation public function get gatespotId():String
| interactableId | property |
interactableId:String [read-only]Implementation
public function get interactableId():String
| interactionBehaviour | property |
interactionBehaviour:String [read-only]Implementation
public function get interactionBehaviour():String
| interactionName | property |
interactionName:String [read-only]Implementation
public function get interactionName():String
| interactionPointX | property |
interactionPointX:Number [read-only]Implementation
public function get interactionPointX():Number
| interactionPointY | property |
interactionPointY:Number [read-only]Implementation
public function get interactionPointY():Number
| sceneId | property |
sceneId:String [read-only]Implementation
public function get sceneId():String
| unitaryUse | property |
unitaryUse:Boolean [read-only]Implementation
public function get unitaryUse():Boolean
| GateSpot | () | constructor |