Packageorg.wak.scene
Classpublic class GateSpot
InheritanceGateSpot Inheritance flash.display.Sprite
ImplementsISceneInteractable

Gate Spot class used to jump from scene to scene.



Public Properties
 PropertyDefined by
  baseline : int
[read-only]
GateSpot
  defaultAction : String
[read-only]
GateSpot
  description : String
[read-only]
GateSpot
  destinationSceneId : String
[read-only] the Scene id where the player will go if he/she step on the GateSpot.
GateSpot
  displayObject : DisplayObject
[read-only]
GateSpot
  enabled : Boolean
Enabled flag of the GateSpot, allow or disallow the jump of the player.
GateSpot
  gatespotId : String
[read-only] Optional GateSpot id.
GateSpot
  interactableId : String
[read-only]
GateSpot
  interactionBehaviour : String
[read-only]
GateSpot
  interactionName : String
[read-only]
GateSpot
  interactionPointX : Number
[read-only]
GateSpot
  interactionPointY : Number
[read-only]
GateSpot
  sceneId : String
[read-only]
GateSpot
  unitaryUse : Boolean
[read-only]
GateSpot
Public Methods
 MethodDefined by
  
GateSpot
Property detail
baselineproperty
baseline:int  [read-only]Implementation
    public function get baseline():int
defaultActionproperty 
defaultAction:String  [read-only]Implementation
    public function get defaultAction():String
descriptionproperty 
description:String  [read-only]Implementation
    public function get description():String
destinationSceneIdproperty 
destinationSceneId:String  [read-only]

the Scene id where the player will go if he/she step on the GateSpot.

Implementation
    public function get destinationSceneId():String
displayObjectproperty 
displayObject:DisplayObject  [read-only]Implementation
    public function get displayObject():DisplayObject
enabledproperty 
enabled:Boolean  [read-write]

Enabled flag of the GateSpot, allow or disallow the jump of the player. If this is disabled, it only works as receiving spot on the scene when the player jumps from another scene.

Implementation
    public function get enabled():Boolean
    public function set enabled(value:Boolean):void
gatespotIdproperty 
gatespotId:String  [read-only]

Optional GateSpot id.

Implementation
    public function get gatespotId():String
interactableIdproperty 
interactableId:String  [read-only]Implementation
    public function get interactableId():String
interactionBehaviourproperty 
interactionBehaviour:String  [read-only]Implementation
    public function get interactionBehaviour():String
interactionNameproperty 
interactionName:String  [read-only]Implementation
    public function get interactionName():String
interactionPointXproperty 
interactionPointX:Number  [read-only]Implementation
    public function get interactionPointX():Number
interactionPointYproperty 
interactionPointY:Number  [read-only]Implementation
    public function get interactionPointY():Number
sceneIdproperty 
sceneId:String  [read-only]Implementation
    public function get sceneId():String
unitaryUseproperty 
unitaryUse:Boolean  [read-only]Implementation
    public function get unitaryUse():Boolean
Constructor detail
GateSpot()constructor
public function GateSpot(pDef:IGateSpotDefinition)Parameters
pDef:IGateSpotDefinition