| Package | org.wak.scene |
| Interface | public interface ISceneDefinition |
| Implementors | SceneDefinition, XMLSceneDefinition |
| Property | Defined by | ||
|---|---|---|---|
| actionspots : Array [read-only]
Array of ActionSpot s.
| ISceneDefinition | ||
| ambientalSoundId : String [read-only]
The id of the ambiental sound or music of the Scene.
| ISceneDefinition | ||
| backgroundId : String [read-only]
Scene's background id.
| ISceneDefinition | ||
| blockedForWalkArray : Array [read-only]
blocked for walk tiles array.
| ISceneDefinition | ||
| charactersOnScene : Array [read-only]
Array of SceneCharData holding the info of the position of a character
on the Scene
| ISceneDefinition | ||
| debugEnabled : Boolean [read-only]
debug flag of the scene.
| ISceneDefinition | ||
| gatespots : Array [read-only]
Array of gatespots to jump from one scene to another.
| ISceneDefinition | ||
| playerCharacter : String [read-only]
Player character on the scene
| ISceneDefinition | ||
| playerStartingPoint : IntPoint
[read-only]
player initial position in the scene the first time he enter in the Scene
| ISceneDefinition | ||
| playerWalkSpeed : Number [read-only]
player walk speed into the Scene.
| ISceneDefinition | ||
| scaleBase : Number [read-only]
Scale base of the scene
This value is added to the scaling formula to give a greater max value of scaling.
| ISceneDefinition | ||
| scaleRate : Number [read-only]
Scale rate of the scene
Scale decrement rate, for each pixel away from the camera the scale will be decreased
1X this value.
| ISceneDefinition | ||
| sceneId : String [read-only]
The id of the Scene
| ISceneDefinition | ||
| sceneItems : Array [read-only]
An array containing the items on the Scene
| ISceneDefinition | ||
| tileSize : int [read-only]
width and height of the tile.
| ISceneDefinition | ||
| walkBehinds : Array [read-only]
An array containing WalkBehindArea Definitions
| ISceneDefinition | ||
| actionspots | property |
actionspots:Array [read-only]Array of ActionSpot s.
Implementation public function get actionspots():Array
| ambientalSoundId | property |
ambientalSoundId:String [read-only]The id of the ambiental sound or music of the Scene.
Implementation public function get ambientalSoundId():String
| backgroundId | property |
backgroundId:String [read-only]Scene's background id.
Implementation public function get backgroundId():String
| blockedForWalkArray | property |
blockedForWalkArray:Array [read-only]blocked for walk tiles array.
Implementation public function get blockedForWalkArray():Array
| charactersOnScene | property |
charactersOnScene:Array [read-only]Array of SceneCharData holding the info of the position of a character on the Scene
Implementation public function get charactersOnScene():Array
| debugEnabled | property |
debugEnabled:Boolean [read-only]debug flag of the scene.
Implementation public function get debugEnabled():Boolean
| gatespots | property |
gatespots:Array [read-only]Array of gatespots to jump from one scene to another.
Implementation public function get gatespots():Array
| playerCharacter | property |
playerCharacter:String [read-only]Player character on the scene
Implementation public function get playerCharacter():String
| playerStartingPoint | property |
playerStartingPoint:IntPoint [read-only]player initial position in the scene the first time he enter in the Scene
Implementation public function get playerStartingPoint():IntPoint
| playerWalkSpeed | property |
playerWalkSpeed:Number [read-only]player walk speed into the Scene.
Implementation public function get playerWalkSpeed():Number
| scaleBase | property |
scaleBase:Number [read-only]Scale base of the scene This value is added to the scaling formula to give a greater max value of scaling.
Implementation public function get scaleBase():Number
| scaleRate | property |
scaleRate:Number [read-only]Scale rate of the scene Scale decrement rate, for each pixel away from the camera the scale will be decreased 1X this value.
Implementation public function get scaleRate():Number
| sceneId | property |
sceneId:String [read-only]The id of the Scene
Implementation public function get sceneId():String
| sceneItems | property |
sceneItems:Array [read-only]An array containing the items on the Scene
Implementation public function get sceneItems():Array
| tileSize | property |
tileSize:int [read-only]width and height of the tile.
Implementation public function get tileSize():int
| walkBehinds | property |
walkBehinds:Array [read-only]An array containing WalkBehindArea Definitions
Implementation public function get walkBehinds():Array