| Package | org.wak.scene |
| Interface | public interface ISceneInteractable extends IInteractable, flash.events.IEventDispatcher, IManagedDepth |
| Implementors | AbstractCharacterDisplay, ActionSpot, GateSpot, SceneItem |
| Property | Defined by | ||
|---|---|---|---|
![]() | baseline : int
Depth baseline of the interactable
| IManagedDepth | |
![]() | defaultAction : String
The default action to apply on this Interactable
| IInteractable | |
![]() | description : String
The item description
| IInteractable | |
![]() | displayObject : DisplayObject
The display object of this Interactable entity
| IManagedDepth | |
| enabled : Boolean [read-only]
| ISceneInteractable | ||
![]() | interactableId : String
id of this interactable entity
| IInteractable | |
| interactionBehaviour : String [read-only]
animation behaviour to set to the player's character display
after walked to the interaction point.
| ISceneInteractable | ||
![]() | interactionName : String
A text with the name for gui purposes.
| IInteractable | |
| interactionPointX : Number [read-only]
The horizontal coordinate of the ISceneInteractable's interaction point.
| ISceneInteractable | ||
| interactionPointY : Number [read-only]
The vertical coordinate of the ISceneInteractable's interaction point.
| ISceneInteractable | ||
| sceneId : String [read-only]
The scene id where the scene interactable is.
| ISceneInteractable | ||
![]() | unitaryUse : Boolean
If the item is true for unitary use in the scumm style adventures, the action Use
will be ready only when the player try Use with this interactable without wait a
second parameter.
| IInteractable | |
| enabled | property |
enabled:Boolean [read-only]Implementation
public function get enabled():Boolean
| interactionBehaviour | property |
interactionBehaviour:String [read-only]animation behaviour to set to the player's character display after walked to the interaction point.
Implementation public function get interactionBehaviour():String
| interactionPointX | property |
interactionPointX:Number [read-only]The horizontal coordinate of the ISceneInteractable's interaction point.
Implementation public function get interactionPointX():Number
| interactionPointY | property |
interactionPointY:Number [read-only]The vertical coordinate of the ISceneInteractable's interaction point.
Implementation public function get interactionPointY():Number
| sceneId | property |
sceneId:String [read-only]The scene id where the scene interactable is.
Implementation public function get sceneId():String