Packageorg.wak.scene
Classpublic class SceneCharData

Class to hold location data of a character on a Scene when this is initialized. This is not a CharacterDefinition. Is just a Character's location description on the scene.



Public Properties
 PropertyDefined by
  behaviour : String
Startin Anim Behaviour.
SceneCharData
  characterId : String
Character id.
SceneCharData
  interactionBehaviour : String
SceneCharData
  interactionPointX : Number
SceneCharData
  interactionPointY : Number
SceneCharData
  sceneX : Number
Character's horizontal coordinate on the scene.
SceneCharData
  sceneY : Number
Character's vertical coordinate on the scene.
SceneCharData
Public Methods
 MethodDefined by
  
SceneCharData(pCharXML:XML = null)
SceneCharData
Property detail
behaviourproperty
behaviour:String  [read-write]

Startin Anim Behaviour.

Implementation
    public function get behaviour():String
    public function set behaviour(value:String):void
characterIdproperty 
characterId:String  [read-write]

Character id.

Implementation
    public function get characterId():String
    public function set characterId(value:String):void
interactionBehaviourproperty 
interactionBehaviour:String  [read-write]Implementation
    public function get interactionBehaviour():String
    public function set interactionBehaviour(value:String):void
interactionPointXproperty 
interactionPointX:Number  [read-write]Implementation
    public function get interactionPointX():Number
    public function set interactionPointX(value:Number):void
interactionPointYproperty 
interactionPointY:Number  [read-write]Implementation
    public function get interactionPointY():Number
    public function set interactionPointY(value:Number):void
sceneXproperty 
sceneX:Number  [read-write]

Character's horizontal coordinate on the scene.

Implementation
    public function get sceneX():Number
    public function set sceneX(value:Number):void
sceneYproperty 
sceneY:Number  [read-write]

Character's vertical coordinate on the scene.

Implementation
    public function get sceneY():Number
    public function set sceneY(value:Number):void
Constructor detail
SceneCharData()constructor
public function SceneCharData(pCharXML:XML = null)Parameters
pCharXML:XML (default = null)