Class to hold location data of a character on a Scene
when this is initialized. This is not a CharacterDefinition.
Is just a Character's location description on the scene.
behaviour:String [read-write]
Startin Anim Behaviour.
Implementation
public function get behaviour():String
public function set behaviour(value:String):void
characterId:String [read-write]
Character id.
Implementation
public function get characterId():String
public function set characterId(value:String):void
interactionBehaviour:String [read-write]Implementation
public function get interactionBehaviour():String
public function set interactionBehaviour(value:String):void
interactionPointX:Number [read-write]Implementation
public function get interactionPointX():Number
public function set interactionPointX(value:Number):void
interactionPointY:Number [read-write]Implementation
public function get interactionPointY():Number
public function set interactionPointY(value:Number):void
sceneX:Number [read-write]
Character's horizontal coordinate on the scene.
Implementation
public function get sceneX():Number
public function set sceneX(value:Number):void
sceneY:Number [read-write]
Character's vertical coordinate on the scene.
Implementation
public function get sceneY():Number
public function set sceneY(value:Number):void
public function SceneCharData(pCharXML:XML = null)Parameters
| pCharXML:XML (default = null) |